Accessing and Modifying VEXcode VR Activities

VEXcode VR is a platform that allows users to program their VR Robot virtually! VEXcode VR has an abundance of activities that accompany it. In completing these activities, users will experience creativity, programming strategies, and problem-solving skills in a fun and engaging way.


Layout of the VEXcode VR Activities

Screenshot of VEXcode VR interface showing block-based coding elements and a virtual robot, illustrating the coding environment for educational activities in STEM learning.

The VEXcode VR activities follow a similar format.

Each VEXcode VR activity contains the following:

  • Which Playground should be used in VEXcode VR.
  • Three different levels (Level 1, Level 2, Level 3) that get progressively more challenging.
  • Helpful hints that either refer to which block may be helpful or tips for completing the activity.

How to Access VEXcode VR Activities

From education.vex.com

Screenshot of VEXcode VR interface showing a block-based coding environment with various coding blocks and a virtual robot, illustrating the platform's features for teaching coding concepts and robotics principles.

To access the activities, go to education.vex.com and select VEXcode VR.

Screenshot of VEXcode VR interface displaying coding blocks and a virtual robot, illustrating the programming environment for learning coding concepts and robotics principles in educational activities.

Then, select an activity.

Screenshot of the VEXcode VR interface showcasing a coding activity, featuring a block-based coding environment for programming a virtual robot, designed to support STEM education and enhance coding skills for students and educators.

You will be directed to an editable Google Doc where you will find the activity.

From the Toolbar in VEXcode VR

Screenshot of VEXcode VR interface displaying a block-based coding environment for programming a virtual robot, showcasing various coding blocks and options for users to learn coding concepts in a simulated environment.

You can also access activities from the toolbar in VEXcode VR. For more information on how to launch the Playground window, view the Playground window article.

Screenshot of VEXcode VR interface displaying coding blocks and a virtual robot, illustrating the programming environment for learning coding concepts and robotics principles in educational activities.

Then, select an activity.

Screenshot of the VEXcode VR interface showcasing a coding activity, featuring a block-based coding environment for programming a virtual robot, designed to support STEM education and enhance coding skills for students and educators.

You will be directed to an editable Google Doc where you will find the activity.


How to Make Changes to VEXcode VR Activities


How to Access and Run Student Activities

  • Students should save their VEXcode project. View the How to Name and Save a Project - VEXcode VR article.
  • Students can then email their project file or upload it to a LMS (Learning Management System) such as Google Classroom, Canvas, or Schoology.
  • The teacher then receives the project file from the student and saves it.
  • The teacher then opens the project file in VEXcode VR. For more information on how to open a project file, view the How to Open a Project (macOS, iPad, Chromebook, Windows, Android)- VEXcode VR article.

For more information, help, and tips, check out the many resources at VEX Professional Development Plus

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