Accessing and Modifying VEXcode VR Activities

VEXcode VR is a platform that allows users to program their VR Robot virtually! VEXcode VR has an abundance of activities that accompany it. In completing these activities, users will experience creativity, programming strategies, and problem-solving skills in a fun and engaging way.


Layout of the VEXcode VR Activities

VEXcode VR workspace with block coding palette, project area, and virtual robot playground

The VEXcode VR activities follow a similar format.

Each VEXcode VR activity contains the following:

  • Which Playground should be used in VEXcode VR.
  • Three different levels (Level 1, Level 2, Level 3) that get progressively more challenging.
  • Helpful hints that either refer to which block may be helpful or tips for completing the activity.

How to Access VEXcode VR Activities

From education.vex.com

VEXcode VR workspace with block palette, coding area, and virtual robot playground

To access the activities, go to education.vex.com and select VEXcode VR.

VEXcode VR workspace with block-based code and the virtual robot playground

Then, select an activity.

VEXcode VR workspace with a sample block-based activity open for editing

You will be directed to an editable Google Doc where you will find the activity.

From the Toolbar in VEXcode VR

VEXcode VR workspace with block categories and coding area for editing a project

You can also access activities from the toolbar in VEXcode VR. For more information on how to launch the Playground window, view the Playground window article.

VEXcode VR workspace with block-based code and the virtual robot playground

Then, select an activity.

VEXcode VR workspace with a sample block-based activity open for editing

You will be directed to an editable Google Doc where you will find the activity.


How to Make Changes to VEXcode VR Activities


How to Access and Run Student Activities

  • Students should save their VEXcode project. View the How to Name and Save a Project - VEXcode VR article.
  • Students can then email their project file or upload it to a LMS (Learning Management System) such as Google Classroom, Canvas, or Schoology.
  • The teacher then receives the project file from the student and saves it.
  • The teacher then opens the project file in VEXcode VR. For more information on how to open a project file, view the How to Open a Project (macOS, iPad, Chromebook, Windows, Android)- VEXcode VR article.

For more information, help, and tips, check out the many resources at VEX Professional Development Plus

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