In a Head-to-Head tournament, two teams face off in each match and the winner moves on, round by round, until one team is the champion. VEX Classroom Games builds the bracket and advances the winners for you, so you can keep the focus on the matches.
This article shows how to set up the bracket, record each match, and follow it to a champion.
Setting Up a Head-to-Head Event
Head-to-Head games are available for several VEX platforms. This article uses Tug of War for VEX IQ as an example.
From the VEX Classroom Games home page, select VEX IQ.
To narrow the list to Head-to-Head games like Tug of War, select Head-to-Head from the Competition format menu.
Select Explore game on the Tug of War card.
The game page describes the challenge and links to its learning resources.
Select Set up this game.
The setup page opens with the event settings for this game.
Check the format description under Event settings.
Head-to-Head events are single elimination, and teams are randomly paired. A team without an opponent gets a bye, which moves it to the next round automatically.
Set the Number of teams, then type each team’s name.
You need at least two teams. In games played by Alliances, like Team Freeze Tag, two Alliances play each match instead of two teams.
Select Start event.
The bracket is created with random pairings, and your event opens to the first match.
Running Each Match
The Matches tab shows the next match in the bracket.
The round and match number appear above the Red and Blue teams, so you know which robots to place on the field.
When the match ends, select the winning team under Select the winning team.
The winner advances right away and the next match loads. If the match ends in a draw, replay it before you select a winner.
In games scored with points, like Robot Soccer, enter both teams’ scores and select Record winner and advance.
The team with the higher score advances. A tie can’t be recorded, so replay the match and enter the deciding scores.
If you selected the wrong winner, select Reopen match.
This clears the last result and makes that match the current match again, so you can record the correct winner.
Following the Bracket
Select the Bracket tab.
The bracket opens to the current round, with the next match shown under Up next.
Select Full bracket from the round menu to see every match at once.
To go back to one round at a time, use the arrow buttons on either side of the round menu. A checkmark marks the winner of each completed match.
Select the Standings tab.
Teams are ranked by wins, so the champion is first and the other finalist is second. In games scored with points, like Robot Soccer, ties are broken by total score. Teams that are still tied share a rank.
To show the bracket to your class, select Open class display from your event.
The class display follows the bracket and shows the next match. After the final match, it switches to the final standings.
Finishing the Tournament
After the final match, the Matches tab shows the tournament champion.
To change the final result, select Reopen match.
Select the Awards tab.
The Champion award is filled in automatically with the winner of the bracket. Assign any other awards, then select Finish event.
To present awards and finish the event, see Assigning Awards in VEX Classroom Games.
To learn more about the class display, see Using the Class Display in VEX Classroom Games.
For more on scoring other types of games, see Scoring Events in VEX Classroom Games.