Using Example Blocks Projects in VEXcode VR

Example projects are a great resource if you are just getting started with VEXcode VR. They allow you to observe how different blocks in VEXcode VR are used.


Using Blocks Example Projects

Screenshot of VEXcode VR tutorial interface showing block-based coding options for programming a virtual robot, designed to assist users in learning coding concepts and robotics principles in an educational setting.

To open an Example Project, select the File menu.

Screenshot of a VEXcode VR tutorial interface, showcasing the block-based coding environment used for programming a virtual robot, designed to aid students in learning coding concepts and robotics principles.

Choose ‘Open Examples.’

Screenshot of a VEXcode VR tutorial interface, showcasing the block-based coding environment with various coding blocks and a virtual robot, designed to help users learn programming concepts in a simulated environment.

Icons for many different Example Projects will be shown. Each icon represents a different project and are colored according to the block categories.

Screenshot of VEXcode VR interface showcasing a block-based coding environment for programming a virtual robot, illustrating features for both beginners and advanced users in a tutorial context.

The Filter bar can be used to quickly find a specific type of example.

Screenshot of VEXcode VR tutorial interface showcasing block-based coding elements and a virtual robot, illustrating coding concepts for STEM education.

To open any example, select one from the menu.

Screenshot of the VEXcode VR programming interface, showcasing a block-based coding environment with various coding blocks arranged for a virtual robot, aimed at teaching coding concepts in STEM education.

Blocks for the example base project will populate in the Workspace. These blocks and their parameters can be changed or removed. Additional blocks can be added to modify the example project.


Starting an Example Project in the Playground

Screenshot of VEXcode VR tutorial interface showing a block-based coding environment with a virtual robot, designed for teaching coding concepts and problem-solving in STEM education.

Select the Playground icon in the Toolbar to launch the Playground.

Screenshot of a VEXcode VR tutorial interface, showcasing block-based coding elements and a virtual robot, designed to teach coding concepts in a simulated environment for STEM education.

Select ‘Start’ in the Toolbar.

Note: selecting ‘Start’ from the Toolbar will launch the Playground if it is not already opened.

Screenshot of the VEXcode VR interface showing the Start button in a programming tutorial, designed for users to learn coding concepts through virtual robotics.

Or, select the ‘Start’ icon on the Playground window.

Screenshot of a VEXcode VR tutorial interface, showcasing a block-based coding environment for programming a virtual robot, designed to aid learners in coding concepts and problem-solving within STEM education.

Be sure to save the project to your device if you want to change or revisit the project at a later time.


Notes in Blocks Example Projects

Screenshot of VEXcode VR tutorial interface, showcasing block-based coding options for programming a virtual robot, designed to enhance learning in STEM education through problem-solving and computational thinking.

Each Blocks Example Project contains a note in the Workspace.

Sticky note graphic illustrating key programming concepts in VEXcode VR, an online coding environment for learning robotics and computational thinking through virtual simulations.

In a Blocks Example Project, the note provides a short summary for what the project does and the recommended Playground.

Notes can be used to document certain information in a project. For more information on notes, view this article from the VEX Library.

For more information, help, and tips, check out the many resources at VEX Professional Development Plus

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