Implementing VEX GO Activity Series

VEX GO Activity Series are designed to offer a sequence of VEX GO Activities, with supporting Teacher Notes, to create a teacher facilitated lesson with your VEX GO materials. Teacher Notes set the stage and give context for how the Activities in the Series are connected, and offer ideas for how to communicate that thread to your students. Activity Series fall between a singular Activity and a STEM Lab in the level of facilitation needed, and the amount of scaffolding provided. They are designed to be a flexible curricular resource that can be used in any learning environment.

This article will cover:

  • Teacher Notes in GO Activity Series
  • Activities within the Activity Series
  • Using GO Activity Series in Your Setting
  • GO Activity Series in the Teacher Portal

Teacher Notes in GO Activity Series

Each Activity Series opens with Teacher Notes, which contextualize the Activities in the Series in terms of conceptual connections, organization, preparation, and narrative. Activity Series feature a narrative or contextual thread that links the Activities together, into a larger engagement. This context is meant to be facilitated by the teacher, to draw students in, and paint a picture of what they will be exploring, experimenting, creating, and learning about with VEX GO.

All of the Teacher Notes are offered as an example, and can be amended or adapted to best meet the needs of your students and topics of study.

The Teacher Notes consist of five main components:

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Setting the Stage lays the foundation for the narrative or context setting that can be shared with students to bring the Activities to life.

The colored text box contains a narrative to share with students, that is intended to immerse them in the context. Each Activity will relate back to this narrative thread, and as students complete the Activities, they will be able to connect the robot or build to a part of the story or context.

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Setting up the Activities highlights the connection between the Activities in the Series and the context, and gives a brief description of each Activity.

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Making the Activities Your Own gives suggestions for curricular connections or extensions that you can use to adapt the Activity Series to your students and topics of study.

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Setting up the Environment shows the build or how the Field would be set up for the Activities, and lists Materials Needed to complete all Activities in the Series.

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Teacher Tips offers suggestions for adapting the Activity Series, like simplifying the setup or extending the engagement, as well as other useful information to aid in teacher preparation and implementation.

For coding-focused Activity Series, these additional components will be added in the Teacher Notes:

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Setting up VEXcode GO links to related Knowledge Base articles to help get all devices and robots prepared and connected to VEXcode GO.

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Sample Solutions offers examples of projects that could be used to complete the Activities.

There are many ways to solve the coding challenges, this is just one example of a possible solution. You can use this to support students as they are building projects and working through the Activities.


Activities within the Activity Series

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All of the Activities in the Series are included following the Teacher Notes section. The Activities are designed to be used in sequence, but can be used individually as well. Each Activity follows the format of the GO Activities. To learn more about Using GO Activities in Your Classroom, see this Knowledge Base Article.


Using GO Activity Series in Your Setting

GO Activity Series are flexible lessons that can easily be adapted in terms of time, scope, and curricular connections to best suit a variety of educational environments. Each Activity Series offers opportunities for integrated Computer Science and STEM concepts into other curricular areas, like science and geography, and can be easily used in conjunction with existing curriculum in your daily schedule, to bring learning to life with your GO Kit. For instance, students can build a topographical map of a region they are studying in a textbook, and use that build to bring geographic features into a new dimension, then create a map from their build to explore representations of Earth’s features.

Activity Series are not time restricted, so lend themselves well to a variety of implementations. You may wish to use the Activity Series as a whole class engagement, and set the context and work through the Activities together with students in their groups. Or, you may set the context in a class Meeting Time, and use the Activities in a GO Learning Center.

GO Activity Series are also ideal for informal education settings, like clubs, camps, or after school programs. These environments can offer time and space to extend the Activities and involve students in the setup of the Field, and much more.


GO Activities in the Teacher Portal

All of the GO Activity Series can be found in the Teacher Portal hub. Each Activity Series is a multiple page editable Google doc, that can be downloaded and printed, or accessed on any classroom device. Activity Series are continually updated and added, so check back for new GO Activity Series throughout the year.

To learn more about teaching with GO Activity Series, see the Incorporating VEX GO Into Your Curriculum Knowledge Base article.