Using the V5RC Spin Up Playground Window

The V5RC Spin Up Playground Window is a virtual representation of the Field for the V5RC Spin Up (2022-2023) Competition game. The Virtual Skills Window is a space for Disco, the Hero Bot, to interact and move.

Screenshot of VEXcode VR interface showcasing programming blocks and a virtual robot, illustrating the coding environment used for teaching STEM concepts in the VRC Spin Up (2022-2023) competition.


How to Choose Your Starting Position

Screenshot of the VEXcode VR programming interface, showcasing a block-based coding environment designed for learning coding concepts through virtual robotics, relevant to the VRC Spin Up competition for the 2022-2023 season.

When the Playground Window opens, you will then be prompted to select a starting configuration for the robot.

See more information about selecting a starting configuration in this article.

Screenshot of VEXcode VR interface showcasing the block-based coding environment, designed for programming a virtual robot, highlighting features for both beginners and advanced users in the context of VRC Spin Up (2022-2023) educational objectives.

To reopen or change the starting configuration, select the location icon.


How to Start, Stop and Reset a project

Screenshot of VEXcode VR interface showcasing the programming environment for the VRC Spin Up (2022-2023) competition, featuring block-based coding options and a virtual robot for coding practice and STEM education.

Select the “Start” button to start a project.

This button will change to a “Stop” button when a project is actively running.

Screenshot of VEXcode VR interface showcasing the block-based coding environment designed for programming a virtual robot, highlighting features for beginners and advanced users in the context of VRC Spin Up (2022-2023) educational objectives.

Selecting the “Stop” button will stop the project and the timer immediately.

The Score Window will appear at this time. See below for more information on the Score Window.

Screenshot of VEXcode VR interface showcasing the block-based coding environment, designed for programming a virtual robot, part of the VRC Spin Up (2022-2023) educational resources for teaching coding and robotics concepts.

Select the “Reset” button to reset the timer, point value, and Field.


How to View Your Score and the Timer

Screenshot of VEXcode VR interface showcasing the block-based coding environment for programming a virtual robot, designed to facilitate learning in STEM education, particularly for the VRC Spin Up (2022-2023) competition.

Your score can be seen above the Field on the left side. This will be updated in real-time after the project is started.

Screenshot of VEXcode VR interface showcasing the block-based coding environment for programming a virtual robot, designed for educational purposes in STEM, specifically within the context of VRC Spin Up (2022-2023) competition.

The timer is located above the Field on the right side.

The timer begins when a project is started and counts down from 1:00. The timer will count down until “Stop” is selected, the [Stop project] Block is used in the project, or the timer reaches 0 seconds.


How to Use Match Loads

Screenshot of VEXcode VR interface showcasing the programming environment for VRC Spin Up (2022-2023), featuring a block-based coding layout and virtual robot simulation tools for educational use in STEM learning.

Match Loads are available to place on the Field during a match. See this article about Using Match Loads in V5RC Virtual Skills for more information.


How to Retry and Close the Score Window

Screenshot of VEXcode VR interface showcasing block-based coding options, designed for learning coding concepts through a virtual robot, as part of the VRC Spin Up (2022-2023) educational program.

The Score Window appears when the timer reaches 0, or if the project is stopped.

The Score Window shows your team's name, number, total score, and Skills Stop Time.

Note: you cannot submit scores in a previous V5RC game's Playground.

Screenshot of VEXcode VR interface showcasing block-based coding options for programming a virtual robot, designed for educational purposes in STEM, specifically for the VRC Spin Up challenge (2022-2023).

Select the “Retry” button to return to the Field and reset the timer and score.

Screenshot of VEXcode VR interface showcasing block-based and text-based coding options for programming a virtual robot, part of the VRC Spin Up (2022-2023) educational resources for STEM learning.

Select the “X” in the top-left corner to close the Score Window and return to the Field.

This will not reset the Field, timer, or score. It will return to the Field exactly as it was at the moment the project was stopped.


How to Expand and Shrink the Window

Screenshot of VEXcode VR interface showcasing block-based coding options for programming a virtual robot, part of the VRC Spin Up (2022-2023) educational resources aimed at teaching coding and robotics principles.

The window begins at a smaller size by default. If you want to expand the window, select the “Expand” button at the top left corner.

Screenshot of VEXcode VR interface showcasing the block-based coding environment designed for programming a virtual robot, supporting educational objectives in STEM for the VRC Spin Up (2022-2023) competition.

Select “Shrink” in the top-left corner to return the window to the default size.


How to Hide and Show the Window

Screenshot of VEXcode VR interface showcasing block-based coding elements and a virtual robot, illustrating the platform's use for teaching coding concepts in STEM education, specifically for the VRC Spin Up (2022-2023) competition.

Select the “Hide” button to collapse the V5RC Virtual Skills Window. This will still keep the red toolbar at the top of the window visible.

Diagram illustrating the VEXcode VR interface for programming a virtual robot, featuring block-based and text-based coding options, designed to enhance coding skills and robotics principles for students in STEM education.

To view the full window again, select the “Show” button.


How to Select Different Camera Views

Screenshot of VEXcode VR interface showcasing the block-based coding environment for programming a virtual robot, part of the VRC Spin Up (2022-2023) educational resources for STEM learning.

Select the “Top Camera” button to see an overhead view of the entire Field. This is the default view when you open the V5RC Virtual Skills Window.

Screenshot of VEXcode VR interface showcasing the programming environment for VRC Spin Up (2022-2023), featuring a block-based coding layout designed for educational purposes in robotics and STEM learning.

Select the “Chase Camera” button to see a behind-the-robot view.

Screenshot of VEXcode VR interface showcasing the block-based coding environment and virtual robot, designed for teaching coding concepts and robotics principles in an educational setting.

Select the “Orbit Camera” button to see an overview of Moby and the full Field.


How to View Settings

Screenshot of VEXcode VR interface showcasing the block-based coding environment used for programming a virtual robot, designed for educational purposes in STEM, specifically within the VRC Spin Up (2022-2023) context.

Select the gear icon to open the Settings window.

Screenshot of VEXcode VR interface showcasing block-based coding options for programming a virtual robot, highlighting features for beginners and advanced users in the context of VRC Spin Up (2022-2023) educational objectives.

Data about your device will be displayed in the Settings window. This can be used to help troubleshoot any performance issues.

For more information, help, and tips, check out the many resources at VEX Professional Development Plus

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