Using Coder Card Posters in the Classroom

The VEX Coder and Coder cards are a screen-free means of coding that offer students and teachers a hands-on, minds-on approach to coding. VEX 123 Coder card posters provide an additional resource to supplement teaching with VEX 123. The Coder card posters can be printed in a variety of sizes — large enough to hang in your classroom, or small enough to fit into a student binder. Each poster combines images of the Coder cards with a concise description of the behavior associated with each card, and can be used to support group work, independent explorations, and differentiation in the classroom as you work with VEX 123.

Print the Coder card posters below in a variety of sizes, to suit your classroom needs.

VEX 123 Coder Card Poster 01 - Motion and Event

VEX 123 Coder Card Poster 01 - Motion and Event

VEX 123 Coder Card Poster 02 - Control

VEX 123 Coder Card Poster 02 - Control

VEX 123 Coder Card Poster 03 - Action, Sound, Looks, Time

VEX 123 Coder Card Poster 03 - Action, Sound, Looks, Time

 

Coder card posters can be one element that reinforces the concepts, vocabulary, and learning that is taking place with VEX 123. Use these printable posters for reference during class, as a shared visual aid in discussions and learning experiences, or to display in a Learning Center or classroom space and help define the learning that will take place there.

Use Coder card posters to highlight specific Coder cards, or refer to cards as you are teaching. Students can use these posters to review terminology as they are working with VEX 123. Possible uses for the Coder card printable posters in your classroom include:

  • Bulletin Boards - Print and display the Coder card posters on a bulletin board to reinforce learning with VEX 123, and carry the coding theme throughout the classroom. Reference posters as you implement lessons and encourage students to use posters as a visual aid during discussions. Have them identify cards on the posters as they describe the behaviors of the cards to the class.
  • Student Manipulatives - Print and laminate a set of posters for each student group to use as a reference while working in STEM Labs and completing 123 Activities. Students can first identify the behaviors that they want their 123 Robot to complete, then they can look at the behavior descriptions on the posters to identify the Coder cards that match those behaviors.
  • Learning Centers - Print and display in a learning center as a handy reference tool to provide support to students as they complete activities independently. Once students determine the behaviors that they want the 123 Robot to complete, they can use the posters to identify the right Coder cards to use in their project. Giving students the tools to find information on their own supports student agency and independence in their learning.
  • Reteaching - Provide a set as a reference for teachers and other support professionals to use for differentiation and support reteaching concepts such as sequencing. Print and laminate a set of posters for support professionals to have on hand as a shared visual aid so they can answer questions and guide students as they practice sequencing commands and building projects.
  • Extending STEM Labs - Encourage exploration of Coder Cards for Lab extensions. Provide a set of posters for students to have on hand to identify the Coder cards that they will need to complete extension activities.
    • Have students use the Coder card posters to compare and contrast the different cards and create a project that completes a STEM Lab challenge in a new way.
    • Have students use the Action, Sound, Look, Time poster to identify cards to add to their projects to have the 123 Robot perform an action to celebrate completing a STEM Lab or Activity challenge.
  • Use as the basis for brain breaks and games - Print and laminate set for students to use to play a game where they act out the behaviors for select Coder cards.
  • Reinforce Key Vocabulary - Use to encourage vocabulary usage to help students learn the names and behaviors associated with each Coder card. Cut out the Coder cards and behavior descriptions, and have students play a game where they match the Coder card to their associated behavior.

For more information on using posters in your classroom and to access additional VEX posters, view this article from the Knowledge Base.