Loading and Saving a VEXcode VR Project on Windows

A project can be loaded and saved in VEXcode VR in the following ways:


Load an Existing Project

Load from your device

Load an existing project by selecting “Load From Your Device” from the File menu.

loading project from computer

Use the Windows interface to navigate and open your existing project. VEXcode VR will only allow you to open files with a .vrblocks file extension.


Open an Example Project

File open examples

Open an example project by selecting “Open Examples” from the File menu.


Rename a Project

Project name

To rename a project, select the project name box.

rename

Enter the project name, and select “Rename.”


Save Using the File Menu

Save to device

Open the File menu and select “Save To Your Device.”

File explorer

The file will be downloaded. Select and open “File Explorer.”

file explorer

Inside "File Explorer," you can see your Downloads folder. Select the Downloads folder to open it.

Downloads folder

In the Downloads folder, you'll see a file with a .vrblocks extension. This means your project has been successfully saved.


Common Issue when Loading/Saving

Windows error

A common issue when using VEXcode Project files (.vrblocks) is trying to select the .vrblocks file to be opened directly by the operating system.

If you try to open a VEXcode Project file (.vrblocks) by double clicking it, it will show the following error message:

Windows error

Or the following:

Load from your device

All VEXcode VR Project files (.vrblocks) can ONLY be opened within VEXcode VR. View the "Load an Existing Project" section from this article for more information.