Loading and Saving a VEXcode VR Project on Windows

A project can be loaded and saved in VEXcode VR in a few ways.

Note: Due to browser limitations, different web browsers will display varying options for saving and loading. Be sure to follow the instructions specific to your browser. Don't see your browser listed? Make sure your browser supports VEXcode VR here.


Check for Autosave Compatibility

Browser compatibility for autosaving varies. To determine if your browser supports this feature, follow these steps:

Project button in the VEXcode VR toolbar for opening the load and save menu

Select the project's name.

Save dialog showing browser autosave support for the VEXcode VR project.

If the web browser can support autosave, it will say Autosave Capable Browser.

If autosave is available, VEXcode will automatically save all changes once you've opened or initially saved a project to your computer.

Windows save dialog with Autosave Unavailable selected for a VEXcode VR project

If the web browser cannot support autosave, it will say Autosave Unavailable.

If autosave is not available, you must manually save your project after each change to prevent data loss.

View the "Save Using the File Menu" section of this article to learn how to save your project.


Open an Existing Project

Google Chrome or Microsoft Edge

File menu showing Open Project and Save to Your Device options in VEXcode VR on Windows

Load an existing project by selecting Open from the File menu.

Open dialog with Drive Forward.vrblocks selected in the Downloads folder

Use the Windows interface to navigate and open your existing VEXcode VR project. 

Firefox

File menu option to load a project from your device (Ctrl+O)

Load an existing project by selecting Load From Your Device from the File menu.

Open dialog with Drive Forward.vrblocks selected in the Downloads folder

Use the Windows interface to navigate and open your existing VEXcode VR project.


Open an Example Project

File menu showing Load from your device and Save to your device options in VEXcode VR

Open an example project by selecting Open Examples from the File menu. This text is the same across all browsers.

To learn more about using Example Projects in VEXcode VR view this article.


Rename a Project

Google Chrome or Microsoft Edge

Project button in the VEXcode VR toolbar for opening the load and save menu

To rename a project, select the Project Name window.

Save Project As dialog with the project name field selected on Windows

The text inside the Project Name window will be highlighted. Type in the new name of your project.

Windows Save As dialog showing the VEXcode VR project name field

Once the project name has been changed, the Save button will be enabled.

Select Save.

Save As dialog showing the project name Robot Drive.vrblocks before saving.

Navigate to where you want to save your project and select Save.

File menu showing Load from your device and Save to your device options in VEXcode VR

The autosave indicator to the right of the project's name will now change to Saved.

Save As dialog showing where to enter a project name and save the VEXcode VR project.

Now when you select the Project Name window, the Save button will have changed to a Save As button.

Firefox

Project button opens the VEXcode VR project menu

To rename a project, select the Project Name window.

Save dialog with the project name field active and Save disabled until a name is entered.

The text inside the Project Name window will be highlighted. Type in the new name of your project.

Save dialog showing the VEXcode VR project name before saving the file

Once the project name has been changed, the Save button will be enabled. Select Save to apply the new name to your project.

Save to your device button in the VEXcode VR toolbar

The project name will change at the top of the project.

Important: Firefox does not support autosave. Project name changes won't be saved until you manually save the project to your device.


Save Using the File Menu

Google Chrome or Microsoft Edge

File menu showing Load from your device and Save to your device options in VEXcode VR

Open the File menu and select Save or Save As.

File menu showing the Save command and Ctrl+S shortcut in VEXcode VR

A dialog box will show. Navigate to where you want to save your VEXcode project and select Save.

Project.vrblocks file selected in Downloads for import into VEXcode VR

Your file will be saved in the chosen location.

Firefox

File menu showing Save to Your Device with the Ctrl+S shortcut

Open the File menu and select Save To Your Device.

Download complete for VEXcode Project.vrblocks, with an option to show the file in its folder

The save notification will appear at the top of the browser.

Project.vrblocks file selected in Downloads for import into VEXcode VR

Your file will be saved in the chosen location.

Important: Firefox does not support autosave. Project changes won't be saved until you manually save the project to your device.


Common Issue when Loading/Saving

Windows prompt saying the file has no associated app and directing the user to Default Apps settings

A common issue when using VEXcode project files is trying to select the project file to be opened directly by the operating system.

Windows dialog asking which app should open a .vrblocks project file

If you try to open a VEXcode project file by double clicking it, it will show this error message.

To open these files correctly, any VEXcode VR files must be opened in VEXcode VR.

For more information, help, and tips, check out the many resources at VEX Professional Development Plus

Last Updated: