Loading and Saving a VEXcode VR Project on an iPad

A project can be loaded and saved in VEXcode VR in the following ways:

  • Load an Existing Project
  • Open an Example Project
  • Rename a Project
  • Save Using the File Menu

Load an Existing Project

Load an existing project by selecting “Load From Your Device” from the File menu.

Select Load from your device from the File menu

Select “Browse.”

Select Browse from the menu

Use the iPad interface to navigate and open your existing project. VEXcode VR will only allow you to open files with a .vrblocks file extension.

Downloads folder

Open an Example Project

Open an example project by selecting “Open Examples” from the File menu.

open example project

Rename a Project

To rename a project, select the project name box.

Project name

Enter the project name, and select “Rename.”


Save Using the File Menu

Open the File menu and select “Save To Your Device.”

Save to device

A notification will appear and confirm that you wish to download your Project. Select "Download" to confirm.

iPad download

In the toolbar on Safari, a download icon will appear when your project has successfully downloaded.

Download icon

Tap the Download icon to see which projects have been downloaded. On the iPad, your project will default to saving in the Downloads folder on the iCloud Drive.

Download safari

To find your download files, close Safari and open the "Files" app on your iPad.


Inside "Files," you can see your Downloads folder. Select the Downloads folder to open it.

Downloads folder

Inside, you'll find files with a .vrblocks extension. These are your saved VEXcode VR projects files.

Downloads folder

Common Issues when Loading/Saving

A common issue when using VEXcode Project files (.vrblocks) is trying to select the .vrblocks file to be opened directly by the operating system.

If you try to open a VEXcode Project file (.vrblocks) by tapping it, it will show the following error:

iPad error

All VEXcode VR Project files (.vrblocks) can ONLY be opened within VEXcode VR. View the "Load an Existing Project" section from this article for more information.

Select Load from your device from the File menu