Loading and Saving a VEXcode VR Project on a Chromebook

A project can be loaded and saved in VEXcode VR in the following ways:


Load an Existing Project

Load from your device

Open an existing project by selecting “Load From Your Device” from the File menu.

Downloads vr blocks

Use the ChromeOS interface to navigate and open your existing project. VEXcode VR will only allow you to open files with a .vrblocks file extension.

Google Drive Window

You can also access files from your Google Drive folders.


Open an Example Project

File open examples

Open an example project by selecting “Open Examples” from the File menu.


Rename a Project

Project name

To rename a project, select the project name box.

rename

Enter the project name, and select “Rename.”


Save Using the File Menu

Save to device

Open the File menu and select “Save To Your Device.”

Download manager

The "Download manager" will appear and let you know your project has been saved in the Chromebook's Downloads folder.

Download manager notification

Select "Show In Folder" to see your downloaded project.

Downloads vrblocks

In the Downloads folder, you'll see a file with a .vrblocks extension. This means your project has been successfully saved.

Drag to drive

If you want to move your project from the "Downloads" folder to your Google Drive, expand the "Google Drive" menu, then drag your VEXcode VR project into a folder in your "Google Drive."


Common Issue when Loading/Saving

Load from your device

A common issue when using VEXcode Project files (.vrblocks) is trying to select the .vrblocks file to be opened directly by the operating system.

If you try to open a VEXcode Project file (.vrblocks) by double clicking it, nothing will open.

All VEXcode VR Project files (.vrblocks) can ONLY be opened within VEXcode VR. View the "Load an Existing Project" section from this article for more information.