Loading and Saving a VEXcode VR Project on an Android

A project can be loaded and saved in VEXcode VR in the following ways:

Note: Screenshots and steps taken from a Samsung Galaxy Tab A Android tablet running Android 7.1.1. Your exact screenshots may vary.


Load an Existing Project

Load from your device

Open an existing project by selecting “Load From Your Device” from the File menu.

Chrome Alert

If you have not already given permissions to your internet browser to access files on your device, you may be prompted to grant those permissions.

Load from files

Select “Files.”

an open Android project

Use the Android interface to navigate and open your existing project. VEXcode VR will only allow you to open files with a .vrblocks file extension.


Open an Example Project

Open an example file

Open an example project by selecting “Open Examples” from the File menu.


Rename a Project

Project name

To rename a project, select the project name box.

rename

Enter the project name, and select “Rename.”


Save Using the File Menu

Save to device

Open the File menu and select “Save To Your Device.”

Chrome Alert

If you have not already given permissions to your internet browser to download files on your device, you may be prompted to grant those permissions.

Project download

The Download notification will appear and let you know your project has been saved in the Android device’s “My Files” Downloads folder.

Downloads folder

Open your “My Files” Downloads folder to see your downloaded project.

VR Blocks extension

In the “My Files” Downloads folder, you'll see a file with a .vrblocks extension. This means your project has been successfully saved.


Common Issue when Loading/Saving

Android error

A common issue when using VEXcode Project files (.vrblocks) is trying to select the .vrblocks file to be opened directly by the operating system.

If you try to open a VEXcode Project file (.vrblocks) by tapping it, it will show the following error message:

Load from your device

All VEXcode VR Project files (.vrblocks) can ONLY be opened within VEXcode VR. View the "Load an Existing Project" section from this article for more information.