A project can be loaded and saved in VEXcode VR in a few ways.
Note: Screenshots and steps taken from a Samsung Galaxy Tab A Android tablet running Android 7.1.1. Your exact screenshots may vary.
Load an Existing Project
Open an existing project by selecting “Load From Your Device” from the File menu.
If you have not already given permissions to your internet browser to access files on your device, you may be prompted to grant those permissions.
Select “Files.”
Use the Android interface to navigate and open your existing project. VEXcode VR will only allow you to open files with a .vrblocks file extension.
Open an Example Project
Open an example project by selecting “Open Examples” from the File menu.
Rename a Project
To rename a project, select the project name box.
Enter the project name, and select “Rename.”
Save Using the File Menu
Open the File menu and select “Save To Your Device.”
If you have not already given permissions to your internet browser to download files on your device, you may be prompted to grant those permissions.
The Download notification will appear and let you know your project has been saved in the Android device’s “My Files” Downloads folder.
Open your “My Files” Downloads folder to see your downloaded project.
In the “My Files” Downloads folder, you'll see a file with a .vrblocks extension. This means your project has been successfully saved.
Common Issue when Loading/Saving
A common issue when using VEXcode Project files (.vrblocks) is trying to select the .vrblocks file to be opened directly by the operating system.
If you try to open a VEXcode Project file (.vrblocks) by tapping it, it will show the following error message:
All VEXcode VR Project files (.vrblocks) can ONLY be opened within VEXcode VR. View the "Load an Existing Project" section from this article for more information.