Loading and Saving a VEXcode VR Project on macOS

A project can be loaded and saved in VEXcode VR in a few ways.

Note: Due to browser limitations, different web browsers will display varying options for saving and loading. Be sure to follow the instructions specific to your browser. Don't see your browser listed? Make sure your browser supports VEXcode VR here.


Check for Autosave Compatibility

Browser compatibility for autosaving varies. To determine if your browser supports this feature, follow these steps:

Project name field displays “VEXcode Project” with status “Not Saved”.

Select the project's name.

Browser prompt asking to allow VEXcode VR to save files on this Mac

If the web browser can support autosave, it will say Autosave Capable Browser.

If autosave is available, VEXcode will automatically save all changes once you've opened or initially saved a project to your computer.

Save dialog indicating autosave is unavailable for the VEXcode VR project on macOS

If the web browser cannot support autosave, it will say Autosave Unavailable.

If autosave is not available, you must manually save your project after each change to prevent data loss.

View the "Save Using the File Menu" section of this article to learn how to save your project.


Open an Existing Project

Google Chrome or Microsoft Edge

File menu showing Open Project and Save options on macOS

Open an existing project by selecting Open from the File menu.

VEXcode Project.vrblocks file selected in Downloads for opening in VEXcode VR

Use the macOS interface to navigate and open your existing project. VEXcode VR will only allow you to open files with a .vrblocks file extension.

Firefox or Safari

File menu with options to save or load a VEXcode VR project on your device

Open an existing project by selecting Load From Your Device from the File menu.

VEXcode Project.vrblocks file selected in Downloads for opening in VEXcode VR

Use the macOS interface to navigate and open your existing project. VEXcode VR will only allow you to open files with a .vrblocks file extension.


Open an Example Project

Load and Save menu options for opening or saving a VEXcode VR project on macOS

Open an example project by selecting Open Examples from the File menu.

Learn more about using example projects in VEXcode VR view this article.


Rename a Project

Google Chrome or Microsoft Edge

Project name field displays “VEXcode Project” with status “Not Saved”.

To rename a project, select the Project Name window.

Save dialog with the project name field selected to rename the VEXcode VR project before saving.

The text inside the Project Name window will be highlighted. Type in the new name of your project.

Save dialog showing the project name Robot Drive ready to be saved

Once the project name has been changed, the Save button will be enabled.

Select Save to apply the new name to your project.

Save dialog with Robot Drive.vrblocks selected for saving the VEXcode VR project.

Select where you want to save your project and then select Save.

File menu showing Open Project and Save to your device options on macOS

The autosave indicator to the right of the project's name will now change to Saved.

Save As dialog for naming and saving a VEXcode VR project on macOS

Now when you select the Project Name window, the Save button will have changed to a Save As button.

Firefox

Project name field in VEXcode VR showing where to enter or view the project title

To rename a project, select the Project Name window.

Save dialog showing the project name field must be completed before the Save button becomes available

The text inside the Project Name window will be highlighted. Type in the new name of your project.

macOS Save dialog showing the VEXcode VR project name field and save location options

Once the project name has been changed, the Save button will be enabled. Select Save to apply the new name to your project.

Project name field displays Robot Drive without a saved indicator

The project name will change at the top of the project.

Important: Firefox does not support autosave. Project name changes won't be saved until you manually save the project to your device.

Safari

Project name field in VEXcode VR showing where to enter or view the project title

To rename a project, select the Project Name window.

Save dialog showing the project name field must be completed before the Save button becomes available

The text inside the Project Name window will be highlighted. Type in the new name of your project.

macOS Save dialog showing the VEXcode VR project name field and save location options

Once the text inside the text field has changed, the Save button will be enabled. Select Save to apply the new name to your project.

Project name field displays Robot Drive without a saved indicator

The project name will change at the top of the project.

Important: Safari does not support autosave. Project name changes won't be saved until you manually save the project to your device.


Save Using the File Menu

Google Chrome or Microsoft Edge

Save option in the VEXcode VR File menu on macOS

Open the File menu and select Save or Save As

Save dialog showing the project named VEXcode Project.vrblocks being saved to Downloads

Select where you want to save your project and then select Save.

Saved VEXcode VR project file in the Downloads folder

Your file will be saved in the chosen location.

Firefox

File menu showing options to open examples, open a project from your device, save to your device, and save as in VEXcode VR

Open the File menu and select Save To Your Device.

Browser notification confirms the VEXcode project file downloaded successfully.

The save notification will appear at the top of the browser.

Saved VEXcode VR project file in the Downloads folder

Your file will be saved to the default download location.

Important: Firefox does not support autosave. Any changes to the project won't be saved until you manually save the project to your device.

Safari

File menu showing options to open examples, open a project from your device, save to your device, and save as in VEXcode VR

Open the File menu and select Save To Your Device.

Download button in the VEXcode VR toolbar on macOS

The download notification will appear at the top of the browser.

Saved VEXcode VR project file in the Downloads folder

Your file will be saved to the default download location.

Important: Safari does not support autosave. Any changes to the project won't be saved until you manually save the project to your device.


Common Issue when Loading/Saving

macOS message that Drive.vrblocks cannot be opened because no application is set to open the file

A common issue when using VEXcode project files is trying to select the project to be opened directly by the operating system.

To open these files correctly, any VEXcode VR files must be opened in VEXcode VR.

For more information, help, and tips, check out the many resources at VEX Professional Development Plus

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