Selecting a Starting Configuration in V5RC Tipping Point

To begin your VEXcode VR Tipping Point Match, you must choose the starting position, starting angle, and any Preload Rings on Moby, the Hero Bot, with the starting configuration window.

Screenshot of the VEXcode VR programming interface showcasing the block-based coding environment, designed for users to learn coding concepts through virtual robotics in the context of the VRC Tipping Point competition (2021-2022).


Selecting a Starting Position

Image depicting the VEXcode VR interface with a virtual robot, showcasing block-based coding elements and a coding workspace, relevant to the VRC Tipping Point (2021-2022) educational program focused on STEM learning and robotics principles.

When you first launch the Tipping Point Playground, you will be prompted to select your starting configuration.

Choose your desired Starting Position (A, B, C, or D) by selecting the letter on the Field.


Selecting a Starting Angle

Screenshot of VEXcode VR interface showcasing the programming environment for the VRC Tipping Point challenge (2021-2022), featuring block-based coding tools and a virtual robot for educational purposes in STEM learning.

Choose your desired starting angle, by selecting the matching arrow on the Field. 


Selecting Preload Rings

Screenshot of VEXcode VR interface showcasing the programming environment for the VRC Tipping Point challenge, featuring a block-based coding layout designed for learning coding concepts with a virtual robot.

The Preload selections are shown in the “Choose Preloads” section of the starting position window.

Diagram illustrating the VRC Tipping Point game field layout for the 2021-2022 season, highlighting key zones and elements relevant to VEXcode VR programming and robotics competitions.

Select the number of Preload Rings (up to three) to place on Moby’s left and right Forks.

Note: Moby can hold up to two Rings on each Fork. When two Rings are selected for one Fork, you will only have the option to select 0 Rings or 1 Ring on the other Fork.

Screenshot of VEXcode VR interface displaying coding blocks and a virtual robot, illustrating the programming environment designed for learning coding concepts in the context of the VRC Tipping Point competition (2021-2022).

The Ring locations will show on the image of the robot in the starting position window.

Diagram illustrating the VEXcode VR interface for the VRC Tipping Point (2021-2022) competition, showcasing block-based and text-based coding options for programming a virtual robot in an educational STEM context.

Select ‘Confirm’ to save your selected starting configuration for Moby.


Changing the Starting Configuration

Screenshot of VEXcode VR interface showcasing block-based coding elements and a virtual robot, designed for teaching coding concepts in the VRC Tipping Point competition (2021-2022) within STEM education.

To change the starting configuration, select the location icon in the Playground Window.

Screenshot of the VEXcode VR programming interface showcasing the block-based coding environment, designed for users to learn coding concepts through virtual robotics in the context of the VRC Tipping Point competition (2021-2022).

Then the starting configuration window will open.

For more information, help, and tips, check out the many resources at VEX Professional Development Plus

Last Updated: