This table shows all of the VEX IQ (2nd generation) STEM Lab Units with a breakdown of the Lessons and concepts covered within the Lesson. Links are available to the Unit, the Lessons within the Unit, and to the Learn Summaries for Direct Instruction videos.
You will notice that all Units include the same concepts for the Introduction Lesson, Competition Lesson, and the Conclusion Lesson. This common structure allows you to focus your instruction on the new STEM concepts being taught because students will become familiar with the process of using an engineering notebook and other classroom competition elements. To learn more about the structure of IQ (2nd gen) STEM Lab Units and how to implement them in your classroom, see this article.
To see how these Units can be sequenced together using common concepts and build instructions, see the VEX IQ Cumulative Pacing Guide.
STEM Lab Unit |
Lessons in the Unit |
Concepts Addressed |
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Lesson 1: Introduction |
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Lesson 2: Pulling Objects with the BaseBot | ||
Lesson 3: Using a Gear Train | ||
Lesson 4: Adding Mass | ||
Lesson 5: Tug of War Competition |
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Lesson 6: Conclusion |
STEM Lab Unit | Lessons in the Unit | Concepts Addressed |
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Lesson 1: Introduction |
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Lesson 2: Driving with the IQ Controller |
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Lesson 3: Changing the Wheels | ||
Lesson 4: Adding the Bumper Switch and Touch LED | ||
Lesson 5: Team Freeze Tag Competition |
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Lesson 6: Conclusion |
STEM Lab Unit | Lessons in the Unit | Concepts Addressed |
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Lesson 1: Introduction |
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Lesson 2: Claw No Sensor | ||
Lesson 3: Claw with Sensor | ||
Lesson 4: Treasure Hunt Competition |
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Lesson 5: Conclusion |
STEM Lab Unit | Lessons in the Unit | Concepts Addressed |
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Lesson 1: Introduction |
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Lesson 2: Claw Design | ||
Lesson 3: Arm Design | ||
Lesson 4: Motor Groups | ||
Lesson 5: Up and Over Competition |
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Lesson 6: Conclusion |
STEM Lab Unit | Lessons in the Unit | Concepts Addressed |
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Lesson 1: Introduction |
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Lesson 2: Manipulators | ||
Lesson 3: Robot Soccer Competition |
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Lesson 4: Conclusion |
STEM Lab Unit | Lessons in the Unit | Concepts Addressed |
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Lesson 1: Introduction |
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Lesson 2: Castle Crasher No Sensors | ||
Lesson 3: Castle Crasher + Distance Sensor | ||
Lesson 4: Creating Algorithms | ||
Lesson 5: Castle Crasher Competition |
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Lesson 6: Conclusion |
STEM Lab Unit | Lessons in the Unit | Concepts Addressed |
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Lesson 1: Introduction |
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Lesson 2: Driver Control | ||
Lesson 3: Coding for Autonomous Movements | ||
Lesson 4: Using Multiple Programs (Autonomous & Driver) | ||
Lesson 5: Cube Collector Competition |
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Lesson 6: Conclusion |