Using the VIQRC Mix & Match Playground Window

The VIQRC 25-26 Mix & Match Playground is a virtual representation of the Field for the VIQRC Mix & Match (2025-2026) Competition game. The Playground Window is a space for the Hero Bot, Huey, to interact and move to play VIQRC Mix & Match Virtual Skills.

Programming Skills field in the VIQRC Mix & Match Playground with Huey at the lower left

How to Start, Stop, and Reset a Project 

Playground Start button to begin the Mix & Match simulation

Select the Start button to start a project.

This button will change to a Stop button when a project is actively running.

Stop button to end the Playground simulation

Selecting the Stop button will stop the project and the timer immediately.

The Score Window will appear at this time. See below for more information on the Score Window.

Reset button to restore the Playground window to its default state

Select the Reset button to reset the timer, point value, and Field.


Viewing Your Score and the Timer 

Playground score display showing 0 in the upper-left corner

Your score can be seen above the Field on the left side. This will be updated in real-time while the project is running.

Match timer set to 01:00 in the upper-right corner of the Field

The timer is located above the Field on the right side.

The timer begins when a project is started and counts down from 1:00. The timer will count down until Stop is selected, the Stop project block is used in the project, or the timer reaches 0 seconds.


Using the Score Window

When a project is stopped, or the timer hits 0 seconds, the Match Results window will appear. 

Playground match results showing 2 points at the end of the match.

The total score for the project will be shown along with the time remaining when the project was stopped.

Match results window with Retry selected to start a new match

Select the Retry button to return to the Field and reset the timer and score.

Close Match Results window

Select the X in the top-left corner to close the Score Window and return to the Field.

This will not reset the Field, timer, or score. It will return to the Field exactly as it was at the moment the project was stopped.

Submit Score button in the Mix & Match Playground window next to Retry

Select the Submit Score button to submit your Virtual Skills score to the VIQRC Mix & Match Virtual Skills leaderboard. (Score submissions coming soon.)


Expanding the Playground Window

Expand Playground window button

The window begins at a smaller size by default. If you want to expand the window, select the Expand button at the top left corner.

Button to collapse the Playground window

Select the Shrink button in the top-left corner to return the window to the default size.


Hiding and Showing the Playground Window

Button to collapse the Playground window

Select the Hide button to collapse the Playground Window. This will still keep the blue toolbar at the top of the window visible.

Show button to expand the collapsed Playground window

To view the full window again, select the Show button.


Selecting Different Camera Views 

Top Camera View button in the Playground Window

Select the Top Camera button to see an overhead view of the entire Field. This is the default view when you open the Playground Window.

Chase camera control in the Playground Window

Select the Chase Camera button to see a behind-the-robot view.


Opening the Navigation Kit 

Mix & Match Playground window with the Navigation Kit button selected

To open the Navigation Kit, select the Navigation Kit button. For information about how to use the Navigation Kit, see this article.


Loading Pins

Load buttons for yellow, red, and blue pins in the Mix & Match Playground window

When the project is running, the Load Buttons will become available. Select the Button matching the Pin color you want to load.

Yellow pin positioned in the Load Zone in the Mix & Match Playground Window

The Pin will appear in the Load Zone on the left side of the field.

Pin count display for Blue Load 2, Red Load 2, and Yellow Load 1

You can see the current number of Pins available to load at any point during the match in the upper left of the Playground window.


Viewing Additional Information

Information button that opens the Match Details panel

Select the Info icon to open the Graphics and Performance Summary window.

Graphics and Performance Summary window with the computer’s system information for VEXcode VR

Data about your device will be displayed in the Graphics and Performance Summary window. This can be used to help troubleshoot any performance issues. 

Select the X in the upper left corner to close the window and return to the Playground.

For more information, help, and tips, check out the many resources at VEX Professional Development Plus

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