Deleting Blocks in VEXcode 123

Blocks in VEXcode 123 can be deleted in a number of ways.


Drag to Delete

Select a block or a stack of blocks in the Workspace and drag them left to the Toolbox to delete from your project.

Illustration showing the 'drag to delete' feature in VEXcode VR, demonstrating how users can remove blocks in the programming interface. Relevant to VEX Robotics tutorials.


Delete a Single Block from a Stack

To remove a single block from a stack, context-select (right click or long press) a block in a stack and then choose 'Delete Block' from the context menu. This will also delete any nested blocks if a block with parameters is chosen to be deleted.

Screenshot of the VEXcode VR interface showing the option to delete a single block in a programming tutorial, illustrating the process within the context of VEX Robotics education.


Delete All Blocks

To remove all of the blocks in the Workspace, context-select (right click or long press) the background of the Workspace and choose 'Delete X Blocks.'

Screenshot showing the 'Delete All Blocks' option in VEXcode VR, illustrating the process of removing all programming blocks in the Block Tutorials section of the VEX Robotics overview.

When choosing to delete more than one block, you will be asked to confirm deleting all blocks to prevent accidental deletion. A prompt will NOT appear when nested blocks are selected to be deleted.

Warning message displaying 'Delete All Blocks' confirmation in VEXcode VR, indicating that all blocks will be permanently removed if confirmed. Relevant to VEX Robotics Block Tutorials.

Note: Choosing this option will not delete the {When started} block.

For more information, help, and tips, check out the many resources at VEX Professional Development Plus

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