A project can be loaded and saved in VEXcode GO in the following ways:
- Create a New Project
- Load an Existing Project
- Open an Example Project
- Rename a Project
- Save Using the File Menu
- Common Issue when Loading/Saving
Create a New Project
A new project opens when VEXcode GO is launched. But, a new project can also be opened from the File Menu.
Select ‘New Blocks Project’ from the File Menu.
Note: when creating a new project, a prompt will appear asking to save if the current project has not already been saved. See the ‘Save Using the File Menu’ section of this article for details on how to save a project.
Load an Existing Project
Open an existing project by selecting ‘Load From Your Device’ from the File menu.
Use the device’s interface to navigate and open your existing project. VEXcode GO will only allow you to open files with a .goblocks file extension.
Open an Example Project
Open an example project by selecting ‘Open Examples’ from the File menu.
Rename a Project
To rename a project, select the Project Name window.
Enter the project name, and select ‘Rename.’
Save Using the File Menu
Open the File menu and select ‘Save To Your Device.’
Navigate to your device’s Downloads folder, you'll see a file with a .goblocks extension. This means your project has been successfully saved.
Common Issue when Loading/Saving
A common issue when using VEXcode GO project files (.goblocks) is trying to select the .goblocks file to be opened directly by the operating system.
If you try to open a VEXcode GO project file (.goblocks) by double clicking it, it will show the following error message:
All VEXcode GO project files (.goblocks) can ONLY be opened within VEXcode GO. View the ‘Load an Existing Project’ section from this article for more information.