Using the Playground Timer in VEXcode VR

The Playground Timer feature in VEXcode VR can be used in many different scenarios. It displays the run time for a project on any Playground, which can be used as a measure of code efficiency in student iteration of coding activities. It can also be used as a measure of project success in VEXcode VR Competitions in the Classroom.


How to Use the Playground Timer

Screenshot of the VEXcode VR Timer feature, showcasing a digital timer interface used in programming simulations for educational purposes in STEM learning.

The Playground Timer in VEXcode VR can be found in the lower left corner of the Playground window.

Screenshot of VEXcode VR interface highlighting the features of the playground, showcasing the block-based coding environment designed for learning coding concepts with a virtual robot.

The Playground Timer in the Playground window of VEXcode VR begins when the ‘Start’ arrow is selected.

Screenshot of the VEXcode VR toolbar, showcasing various programming tools and options available for users in the online coding environment, designed for learning coding concepts through a virtual robot.

Or, the ‘Start’ icon is selected in the Toolbar.

Screenshot of VEXcode VR's Playground Features, showcasing a user interface with coding blocks and a virtual robot, designed to facilitate learning in coding and robotics for students and educators.

The Playground Timer will continue to run until the ‘Stop’ button is selected.

Screenshot of the VEXcode VR interface displaying a 'Stop Project' block, illustrating the block-based coding feature designed for beginners in a virtual programming environment for robotics education.

Or, the [Stop project] block is used in the project.

Screenshot of the 'Stop' button in the VEXcode VR toolbar, used to halt the execution of code in the virtual programming environment, designed for teaching coding concepts and robotics principles. 

Or, the ‘Stop’ icon is selected in the Toolbar.


How to Reset the Playground Timer

Screenshot of the VEXcode VR Playground interface, showcasing various coding blocks and tools available for programming a virtual robot, highlighting features that support STEM education and coding concepts.

Once the project has been stopped, the Playground Timer will reset with the rest of the Playground. Select the ‘Reset’ button to reset the Playground.

Note: the Playground Timer cannot be reset while a project is running.

Screenshot of VEXcode VR interface showing a timer reset feature with the timer set to 0:00, illustrating the programming environment for coding and robotics education.

Once the ‘Reset’ button has been selected, the Playground Timer and Playground will reset, and the timer will go back to 00:00:0.


Uses for the Playground Timer

Screenshot of VEXcode VR playground features, showcasing the block-based coding interface and virtual robot environment designed for teaching coding concepts and robotics principles in an educational setting.

The Playground Timer can offer a measure of code efficiency for students. By watching the Playground Timer to see how long it takes the VR Robot to run a project, students can have a way to measure if iterations of their code are having the desired effect.

The Playground Timer can also be used to add an element of competition to VEXcode VR Activities.

For more information about classroom competitions, see the article, Implementing VEXcode VR Competitions in the Classroom.

For more information, help, and tips, check out the many resources at VEX Professional Development Plus

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