Saving and Sharing Projects in Schools - Educator Resources - VEXcode VR

Once a project is created in VEXcode VR, there are multiple ways to share it. All VEXcode VR projects are saved as .vrblocks files to your browser’s Download folder. The .vrblocks project file can then be shared using different platforms.


How to Share a Project with Email

Screenshot of the VEXcode VR interface showing the 'Save to your device' option, illustrating features for educators and students in a virtual programming environment for coding concepts and robotics learning.

Ensure that your project has been saved to your device.

Screenshot of VEXcode VR interface showing the 'Download folder' option for saving virtual robot programming files, illustrating features for teaching coding concepts in STEM education.

Open your email to start a new message. Attach your .vrblocks project file to the email.

Screenshot of the VEXcode VR interface showing the 'Send the Email' feature, highlighting the block-based coding environment designed for teaching coding concepts and robotics principles in a virtual setting.

Add your recipient’s email, subject title, and message. Then send the email.


How to Share a Project with Google Classroom

Screenshot of the VEXcode VR interface showing the 'Save to your device' option, illustrating features for educators and students in a virtual programming environment for coding concepts and robotics learning.

Ensure that your project has been saved to your device.

Screenshot of the VEXcode VR interface showing the 'New Assignment' feature, designed for educators and students to create and manage coding projects in a virtual programming environment.

Go to your Google Classroom Course and select the assignment.

Screenshot of VEXcode VR interface showing options to add or create programming blocks, designed to assist users in learning coding concepts through a virtual robot environment.

Select “Add or create.”

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Then, select “File” from the drop-down menu.

Screenshot of the VEXcode VR interface showing the 'Select files from your device' option, illustrating features for uploading files in the online programming environment designed for teaching coding concepts with virtual robots.

Choose “Select files from your device.”

Screenshot of VEXcode VR interface showing the 'Download folder' option for saving virtual robot programming files, illustrating features for teaching coding concepts in STEM education.

Select your .vrblocks project file.

Screenshot of the VEXcode VR interface showing the block-based coding environment, designed for teaching coding concepts through virtual robotics, suitable for beginners and advanced users in a STEM education context.

Select “Upload.”

Screenshot of the VEXcode VR platform showing the 'Turn In' feature, designed for educators and students to submit their programming assignments in a virtual coding environment.

Select “Turn in.”

Screenshot of the VEXcode VR platform showing the 'Turn In' feature, designed for educators and students to submit their programming assignments in a virtual coding environment.

A prompt will appear to ensure that you want to turn in the assignment. Select “Turn in” again.

Screenshot of VEXcode VR interface showing a 'Turned In' confirmation message, indicating successful submission of a coding project in the online programming environment designed for learning coding concepts through virtual robotics.

The project is now submitted. “Turned in” will appear in the top right hand corner to confirm.


How to Share a Project with Schoology

Screenshot of the VEXcode VR interface showing the 'Save to your device' option, illustrating features for educators and students in a virtual programming environment for coding concepts and robotics learning.

Ensure that your project has been saved to your device.

VEXcode VR course tile image showcasing the online programming environment designed for learning coding concepts with a virtual robot, featuring a block-based coding interface and text-based options for advanced users.

Open your Schoology course.

Screenshot of VEXcode VR interface showcasing block-based coding options for programming a virtual robot, illustrating educational tools for teaching coding concepts in STEM education.

Select the assignment.

Screenshot of the VEXcode VR interface showing the 'Submit Assignment' button, designed for educators and students to easily submit their coding assignments in the online programming environment.

Select “Submit Assignment.”

Attachment icon for VEXcode VR, an online programming environment that helps users learn coding concepts through virtual robotics, facilitating problem-solving and computational thinking in STEM education.

Select the attachment icon to choose a file.

Screenshot of VEXcode VR interface showing the 'Download folder' option for saving virtual robot programming files, illustrating features for teaching coding concepts in STEM education.

Select your .vrblocks project file.

Button labeled 'Submit' in VEXcode VR interface, used for submitting code or commands in the online programming environment designed for learning coding concepts with a virtual robot.

Select “Submit.”

Screenshot of VEXcode VR interface displaying a confirmation message for an assignment submission, highlighting the platform's functionality for coding education and virtual robotics.

The project is now submitted. You will receive an “Assignment submitted” confirmation message.

For more information, help, and tips, check out the many resources at VEX Professional Development Plus

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