Understanding Block Shapes and Meaning in VEXcode VR

Blocks in VEXcode VR are puzzle-piece shaped blocks that connect above or below each other and are used to program. A series of connected blocks is called a stack. There are five different shapes of blocks and each shape tells you about its role in the project.

Block Shape Description Block Examples
Hat blocks Start a stack of blocks and are shaped to attach blocks below them. When Started
Stack blocks Perform main commands. They are shaped to attach above or below other stack blocks. Robot Pen Down Drivetrain stack
Boolean blocks Return a condition as either true or false and fits inside any blocks with hexagonal (six-sided) inputs for other blocks. Bumper pressed Wait until bumper pressed
Reporter blocks Report values in the form of numbers and fits inside any blocks with oval inputs for other blocks. Distance Round distance
C blocks Loop the block(s) within them or check if a condition is true or false. They are shaped to attach stack blocks above, below, or inside them. Repeat If_bumper

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