Deleting a Block in VEXcode VR

Blocks in VEXcode VR can be deleted in a number of ways.


Drag to Delete

Select a block or a stack of blocks in the Workspace and drag them left to the Toolbox to delete from your project.

Screenshot of VEXcode VR interface showing the block-based coding environment, designed for teaching coding concepts through virtual robotics, as part of tutorials for students and educators in STEM education.


Delete a Single Block from a Stack

To remove a single block from a stack, context-select (right click or long press) a block in a stack and then choose 'Delete Block' from the context menu. This will also delete any nested blocks if a block with parameters is chosen to be deleted.

Screenshot of the VEXcode VR interface showing the 'Delete Block' option in the block-based coding environment, illustrating features for coding education in robotics and programming.


Delete All Blocks

To remove all of the blocks in the Workspace, context-select (right click or long press) the background of the Workspace and choose 'Delete X Blocks.' 

Screenshot of VEXcode VR interface showing a block-based coding environment for programming a virtual robot, with various coding blocks and a workspace for users to create and test their code.

When choosing to delete more than one block, you will be asked to confirm deleting all blocks to prevent accidental deletion. A prompt will NOT appear when nested blocks are selected to be deleted.

Screenshot of VEXcode VR interface showing a block-based coding environment for programming a virtual robot, illustrating features for beginners and advanced users in a tutorial context.

When choosing to delete all of the blocks in the Workspace, you will be asked to confirm deleting all blocks to prevent accidental deletion. A prompt will NOT appear when nested blocks are selected to be deleted.

For more information, help, and tips, check out the many resources at VEX Professional Development Plus

Last Updated: