Importing .vex Files and VEXcode Projects in VEXcode Pro V5

The VEX Visual Studio Code Extension has replaced VEXcode Pro V5, which is now end-of-life.

VEXcode Blocks and VEXcode Text remain actively developed and supported for all VEX platforms.

Note: Only C++ and C++ Pro .vex files can be imported. Modkit .vex files will not import.

Launch VEXcode Pro V5

VEXcode Pro V5 desktop shortcut icon displayed on desktop.

Launch VEXcode Pro V5 using the desktop shortcut.

Click the Import Button

VEXcode Pro V5 interface with File menu open and Import option highlighted.

From the File dropdown menu, click on the "Import..." button.

Select a File

Windows file selection window showing a .vex project file selected in the Downloads folder.

Select the appropriate .vex file or zipped VEXcode Pro V5 project folder to import, and click open.

macOS file selection window showing a .vex project file available for import.

Both Windows and macOS platforms are shown above for selecting a file.

Name the File

Import Project window showing project name field set to HelloWorld with Import button highlighted.

Rename the project. By default, the name field will be set to "MyProject1." Once the project has been named, Click the Import button.

Note that imported projects will not be able to use the new Robot Configuration and Simplified Autocomplete features.

For more information, help, and tips, check out the many resources at VEX Professional Development Plus

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