Using the V5RC Over Under Playground Window

The VEX Robotics Competition (VRC) Virtual Skills Playground is a virtual representation of the VRC Over Under (2023-2024) Competition Game. The Virtual Skills Over Under Playground Window is a space for a virtual version of this year's Hero Bot, Striker, to play VRC Over Under Virtual Skills.

V5RC Over Under Playground Window showing the field layout, scoring zones, and obstacles for robot programming activities


The Pre-Match Checklist

V5RC Over Under Playground field layout showing scoring zones, match objects, and robot starting areas in VEXcode VR

When you open the VRC Virtual Skills Over Under Playground Window, the Pre-Match Checklist will be open. To learn more about making selections in the Pre-Match Checklist, see this article.


How to Start, Stop and Reset a Project

V5RC Over Under Playground field layout with zones and scoring areas

Select the “Start” button to start a project.

This button will change to a “Stop” button when a project is actively running.

V5RC Over Under Playground field showing scoring zones, barriers, and starting positions in VEXcode VR

Selecting the “Stop” button will stop the project and the timer immediately.

The Score Window will appear at this time. See below for more information on the Score Window.

V5RC Over Under Playground Window showing the field layout, goals, and match elements used in VEXcode VR.

Select the “Reset” button to reset the timer, point value, and Field.


How to View Your Score and the Timer

VEXcode VR interface with the V5RC Over Under Playground window open beside the block-based coding workspace

Your score can be seen above the Field on the left side. This will be updated in real-time after the project is started.

V5RC Over Under Playground field layout with goals, barriers, and scoring zones for robot navigation and scoring.

The timer is located above the Field on the right side.

The timer begins when a project is started and counts down from 1:00. The timer will count down until “Stop” is selected, the [Stop project] Block is used in the project, or the timer reaches 0 seconds.


How to Use Match Loads

V5RC Over Under Playground field layout with scoring zones, barriers, and match elements for robot navigation and scoring.

Match Loads are available to place on the Field during a match. See this article about Using Match Loads in VRC Over Under for VEXcode VR for more information.


How to Retry and Close the Score Window

V5RC Over Under Playground field layout showing goals, barriers, and scoring zones.

The Score Window appears when the timer reaches 0, or if the project is stopped.

The Score Window shows your team's name, number, total score, and Skills Stop Time.

V5RC Over Under Playground Window showing the field layout, goals, and barriers for robot navigation and scoring.

"Submit Score" will send your team's score to Robot Events.

Note: The 'Submit Score' button will be available once score submissions are open for the 2023-2024 VRC season. 

For more information about submitting a score for VRC Over Under Virtual Skills in VEXcode VR, view this article.

V5RC Over Under Playground field layout with zones, barriers, and scoring elements for VEXcode VR activities

Select the “Retry” button to return to the Field and reset the timer and score.

V5RC Over Under Playground field layout with key game elements and scoring areas in VEXcode VR

Select the “X” in the top-left corner to close the Score Window and return to the Field.

This will not reset the Field, timer, or score. It will return to the Field exactly as it was at the moment the project was stopped.


How to Expand and Shrink the Playground Window

V5RC Over Under Playground field layout showing goals, barriers, and scoring zones for robot navigation and gameplay

The window begins at a smaller size by default. If you want to expand the window, select the “Expand” button at the top left corner.

VEXcode VR Playground Window showing the V5RC Over Under field with the virtual robot and coding workspace

Select “Shrink” in the top-left corner to return the window to the default size.


How to Hide and Show the Playground Window

V5RC Over Under Playground field layout with goals, barriers, and scoring zones for VEXcode VR activities

Select the “Hide” button to collapse the VRC Virtual Skills Window. This will still keep the red toolbar at the top of the window visible.

V5RC Over Under Playground field layout showing scoring zones, barriers, and match elements in VEXcode VR

To view the full window again, select the “Show” button.


How to Select Different Camera Views

V5RC Over Under Playground field layout with scoring zones, barriers, and match elements for VEXcode VR activities

Select the “Top Camera” button to see an overhead view of the entire Field. This is the default view when you open the VRC Over Under Playground Window.

V5RC Over Under Playground field layout with scoring zones and match elements for robot navigation and programming

Select the “Chase Camera” button to see a behind-the-robot view.

V5RC Over Under Playground field layout with scoring zones, barriers, and match objects for VEXcode VR activities

Select the “Orbit Camera” button to see an overview of Striker and the full Field.


How to View Settings

V5RC Over Under Playground field layout with goals, barriers, and scoring zones for VEXcode VR activities

Select the gear icon to open the Settings window.

V5RC Over Under Playground field layout with zones and game elements for robot navigation and scoring

In this window, your team's name and number will appear.

Data about your device will be displayed in the Settings window. This can be used to help troubleshoot any performance issues 

For more information, help, and tips, check out the many resources at VEX Professional Development Plus

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