Understanding the VIQC Pitching In Field Layout

The Field in the VIQC Pitching In Playground in VEXcode VR has the same dimensions and setup as the Field for an in-person Skills Match in the 2021-2022 VIQC Pitching In Competition game. This information can be useful when creating projects in VIQC Pitching In for VEXcode VR.

Screenshot of VEXcode VR interface showcasing the coding environment used for the VIQC Pitching In (2021-2022) challenge, featuring block-based and text-based coding options for learning programming concepts with a virtual robot.


Field Dimensions

Screenshot of VEXcode VR interface showcasing the coding environment used for the VIQC Pitching In (2021-2022) challenge, featuring block-based coding elements and a virtual robot simulation for educational purposes.

Each full black square on the Field is 300mm by 300mm (~12 inches by 12 inches).

Screenshot of VEXcode VR interface showcasing the coding environment for the VIQC Pitching In (2021-2022) competition, featuring block-based and text-based coding options for programming a virtual robot.

Each half black square on the Field is 150mm by 300mm (~6 inches by 12 inches).

Screenshot of VEXcode VR interface showcasing the coding environment for the VIQC Pitching In (2021-2022) challenge, featuring block-based coding options and a virtual robot for educational programming in STEM.

Each corner on the Field is 150mm by 150mm (~6 inches by 6 inches).

Screenshot of VEXcode VR interface showcasing the programming environment for the VIQC Pitching In challenge, featuring a block-based coding layout designed for students to learn coding concepts with a virtual robot.

The Field is 5 full black squares, and two half-squares long. 

In total, the Field is 1.8m (~6 feet) long.

Screenshot of VEXcode VR interface showcasing the coding environment used for the VIQC Pitching In (2021-2022) challenge, featuring block-based and text-based coding options for programming a virtual robot.

The Field is 7 full black squares, and two half-squares wide. 

In total, the Field is 2.4m (~8 feet) wide.


Measurement Notes 

Screenshot of VEXcode VR interface showcasing the coding workspace for the VIQC Pitching In (2021-2022) challenge, featuring block-based and text-based coding options for programming a virtual robot.

Each full square measurement begins and ends at the center of the black line on the Tile. 

Screenshot of VEXcode VR interface showcasing the coding environment for the VIQC Pitching In (2021-2022) challenge, featuring block-based and text-based coding options for programming a virtual robot.

Each partial square measurement begins at the center of the black line and ends at the inner edge of the wall. 

Screenshot of the VEXcode VR interface showcasing the block-based coding environment used for programming a virtual robot, part of the VIQC Pitching In (2021-2022) educational resources for STEM learning.

The total Field measurements begin and end at the inner edge of the walls.

For more information, help, and tips, check out the many resources at VEX Professional Development Plus

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