Understanding the VIQRC Slapshot Field Layout

The Field in the VIQC Slapshot Playground in VEXcode VR has the same dimensions and setup as the Field for an in-person Skills Match in the 2022-2023 VIQC Slapshot Competition game. This information can be useful when creating projects in VIQC Slapshot for VEXcode VR. 

Screenshot of VEXcode VR interface showcasing the VIQC Slapshot (2022-2023) programming environment, featuring block-based coding options for users to create and test code for a virtual robot, supporting STEM education and computational thinking.


Field Dimensions

Screenshot of the VEXcode VR interface showcasing the VIQC Slapshot (2022-2023) programming environment, featuring a block-based coding layout designed for teaching coding concepts through virtual robotics.

Each full black square on the Field is 300mm by 300mm (~12 inches by 12 inches).

Screenshot of VEXcode VR interface showcasing the VIQC Slapshot (2022-2023) programming environment, featuring block-based coding elements and a virtual robot for educational purposes in STEM learning.

Each half black square on the Field is 150mm by 300mm (~6 inches by 12 inches).

Screenshot of VEXcode VR interface showcasing the VIQC Slapshot (2022-2023) programming environment, featuring block-based coding tools for virtual robot programming and debugging in a STEM education context.

Each corner on the Field is 150mm by 150mm (~6 inches by 6 inches).

Screenshot of VEXcode VR interface showcasing the VIQC Slapshot (2022-2023) programming environment, featuring block-based coding elements and a virtual robot for educational coding and robotics learning.

The Field is 5 full black squares, and two half-squares long. 

In total, the Field is 1.8m (~6 feet) long.

Screenshot of the VEXcode VR interface showcasing the VIQC Slapshot (2022-2023) programming environment, featuring block-based coding elements and a virtual robot for educational STEM activities.

The Field is 7 full black squares, and two half-squares wide. 

In total, the Field is 2.4m (~8 feet) wide.


Measurement Notes 

Screenshot of VEXcode VR interface showcasing the VIQC Slapshot (2022-2023) programming environment, featuring block-based coding elements and a virtual robot for educational purposes in STEM learning.

Each full square measurement begins and ends at the center of the black line on the Tile. 

Screenshot of VEXcode VR interface showcasing the VIQC Slapshot (2022-2023) programming environment, featuring block-based coding options and a virtual robot for educational use in STEM learning.

Each partial square measurement begins at the center of the black line and ends at the inner edge of the wall. 

Diagram illustrating the VEXcode VR interface for VIQC Slapshot (2022-2023), showcasing block-based coding elements and a virtual robot, designed to enhance coding skills and robotics principles for students and educators in STEM education.

The total Field measurements begin and end at the inner edge of the walls.

For more information, help, and tips, check out the many resources at VEX Professional Development Plus

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